Newly discharged soldier Jess has finally returned to her Florida hometown. She brings with her not only vivid memories of Afghanistan, but painful burns that have left her physically and emotionally scarred. Jess soon realizes that things at home have changed even more than she has. Through the use of virtual reality video game therapy, she builds a breathtaking new world where she can escape her pain. As Jess advances farther in the game, she begins to restore her relationships, her life, and, slowly, herself.
Lindsey Ferrentino's transformative play was inspired by a real video game therapy called “Snow World,” currently being used to treat burn survivor veterans living in a state of perpetual pain.